Burglary

When you make contact with the enemy at the target building (either in the windows or inside), one figure checks (optional):

Infiltration
2d6 vs Savvy
Per Non-Thief in Your Team: -1 SAV
Stealthy: +1d6
Night: +1d6

2d6 Sneaky!
Roll twice for “How Many” and keep the lower result.

1d6 “Did you hear that?”
Come out shooting (Test In Sight, counting as active) or try again, counting 1d6 as 0d6.

0d6 Spotted!
Count 0d6 In Sight. Good luck!

Then, when it comes time to loot (optional):

Fast Fingers
2d6 vs Savvy
Not a Thief: -1 SAV
Superior Senses: +1d6

2d6 Toss the Place!
Roll twice for looting time and keep the lower result.

1d6 “This is Taking Too Long…”
Roll normally for looting time or try again, counting 1d6 as 0d6.

0d6 Silent Alarm!
Immediately after looting, resolve a new PEF as “Contact”.
(Roll 1d6 vs Law Level. Pass = Cops. Fail = More enemy.)

Burglary

New Hope City: 5150 Ludanto Ludanto